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How do you capture the dresses, accessories, trophies, sceptres, sparkling tiara and crown that over many decades used to add up to our idea of the ideal Australian woman?
You call upon your 3D animation experience in creating cloth and hair assets for high-end game cinematics. We meticulously designed four separate sets of costumes, hairstyles and body shapes to take the character through four eras of Miss Australia. The costumes feature highly realistic cloth simulations that move naturally with the animated characters’ body movements. She’s never looked lovelier.